I now have an updated list of village facilities for Villanostra, ready to make a new batch of cards. Undoubtedly, some of them are awful. But testing something awful is how you figure out how to make something better. And I need something ready for our playtest meetup this Saturday: deadlines are great for creating pressure to make progress. Hopefully I’ll have time for at least a brief solo playtest before then, to make them a little less awful before subjecting others to them.
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