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Career Game Design UX Engineer

Making Myself Presentable

I spent much of yesterday working on a presentation for Remote Testing of Tabletop Games for this week’s Indiana User Experience Professionals meeting. I was able to run through a first draft of the presentation with Mike Miserendino, the chapter president, and he gave me a lot of great feedback and ideas. I was worried about not having enough to say, and now I’m finding instead that it’s much too long. I need to trim it back, and yet also make more of it relevant to the UX professionals in the audience.

I was also concerned about being nervous during the presentation, but in the practice with Mike I could already tell that I’m so excited by the topic that stage fright isn’t a problem. It might also help that I recently listened to this Choiceology podcast on stage fright and reframing it as excitement.